Murmuration ยท Evening Flight Source: https://github.com/techcentaur/Flocking-Simulation Pinned commit: 6468120b08cc90583f50fce6b9e57480b443edaf MIT Copyright (c) 2018 Ankit Solanki. Retained upstream GPU flocking velocity/position shaders, animated bird vertex shader, BirdGeometry, GPUComputationRenderer, OrbitControls and Three.js r92. Added responsive semantic controls and landscape. Removed external GitHub badge, unused libraries, debug stats and reload/hash controls. Fixed geometry reference indexing (one texel per nine bird vertices), predator repulsion sign, zero vector divisions, resize and bounded frame time. No external runtime assets. All modified source is included, unminified. Compatibility: ClampToEdgeWrapping for 24x24 computation textures; constant-expression shader global initializer. Content-based application script filename prevents stale script reuse across releases.